Tuesday, 8 June 2010

Prototyping 5


Reusing scraps of blue foam - making a stencil to trace both the handle and the spout. The base will be made seperately.



Rounding the spour off with sandpaper, follow the curve down to the end profile.



Think how this could be made in rhino - have a good understanding of the cross-sections of the prototype, will make it easier later on.



After drawing the plan profile, slowly draw the shape downwards using a file and some sandpaper.



Check for a good fit, the end of the spout that connects to the base will need to be hollowed out to match the curvature of the base unit.



Always better to have more blue foam than less blue foam.



Trim the shape down so it looks equal in comparison to the rest of the components - spout/base



Fill in the join lines - makes it neater but also gives a good idea of how the CAD will play out - how big do I want the fillet on those surfaces?



Able to sand the wood filler down to a good finish. The shape is much more crisp and realistic.



A potential final? Work on some other forms and shapes.

Prototyping 4


The model has far too long a base, not wide enough - will topple sideways with the slightest nudge. Make a cut when the spout and handle meet the base.



Removing the chunk will make the object more stable - square bottom base.



Shortens the footprint of the object, and increases the width proportionately.



Good form - needs a few tweaks though. Work out the angle between the spout and the bottle, if it is too small the water is unlikely to come out of the bottle.

Prototyping 3


Difference in scale - 2L bottle would hold an ideal amount of juice/water for several people (family/dinner party,




Prototyping 2


Use the sketch as a template - even easier to sketch straight onto the blue foam.



Trim a space for the bottle - does the bottle actually need its own 'holder', like in the previous concept? The bottle looks ok resting against the surface.



Removed the centre of the handle to make two 'prongs'. Just a quick idea I wanted to mock up, the handle is less comfy like this.



This model has had the least finishingof them all. There is something different about the this form, in a good way - the spout and handle pointing in the same direction creates a nice shape, develop this further.

Prototyping


The sketch gives a good idea of dimensions and scale - the drawing does however look like a 500ml bottle instead of the 2L one in the prototypes below.



The shape is roughed out quickly from blue foam, the edges can be sanded properly afterwards.



Checking the required diameter for the 'donut' holder at the top - 2L bottle is the largest size that my my idea would accomodate. If it fits, everything fits.



When the object is tilted forward to pour, the holder prevents the bottle from pulling on the thread slotted into the base.

Water decanter

At about 8 weeks to go, I needed to make a decision: Persevere with the flywheel press guillotine OR run with the idea that had been in the back of my head for a while.

Decision made: Jug/decanter



Rough sketches showing some basic forms. The add-on option requires less material than a jug, however it is likely the jug is more stable that the add-on.



A mix of the two - keep the add-on feel, users have to screw the bottle into this device BUT, the design adopts the larger footprint of a jug.


A little too large, though the arc curve is much nicer than the straighter curves - find a happy medium.


The join of the handle and the holder needs to be cleaner - looks like it's stuck on at the moment. Also watch how long the footprint of the base is getting, if the width doesnt grow with it, the object is likely to topple to its side.



A reasonably resolved form, there are still a few points that need working. The object is a little too big, not the width or the length but just the overall size - maybe simplify.

Smooth the design out with prototyping!

guillotine re-think

Maybe I was being a little hasty, maybe I was going about the flywheel press the wrong way.

I was trying to think of something after I made the blade profile and cut the bottle - chances are I won't find a good second-life function that way. I need to design the function and form first, then make the blade to match.



Straight-cut blade - can cut across but also make zigzag



Shuttlecock-like shape, or use the natural shape of the bottle to make a quick whisk



Think about the shape carefully because if affects the outcome of the design



Too 'crafty' - look at the small/large-scale opportunities for business/selling. Twee items like this might sell in small craft/giftshops but the big fish eludes second-life objects like this.

Maybe I use the flywheel and then add something else to make the actual object. Don't limit yourself by thinking the manufacture ends with the flywheel press!



Look at the negative, the leftover material - maybe that is the useful piece - the part with the thread OR the part with the bottom.

Thread - can screw into something else (like bottle brush)

Base - functional as a storage device (people have made flower vases from these parts)



Sketch of the guillotine, showing how multiple bottles would fit into the same gap.



Window boxes for flowers - similar to the re-blowmolded milk cartons. This idea would require the window box to be built, from scrap wood?



Some good sketches and some concepts that would obviously need developing, but I still can't get excited about the flywheel press. I dont see the outcome and I think its time to change course for good. But some good material - look at adding something to the plastic bottle to make it more valuable, rather than cutting it, etc.